Great Lord |
Weapon Proficiency: (Pick a new weapon) Sword, Lance, Axe, Bow or Anima, Dark, Light, Staff
Promotion Bonuses: HP +4, STR/MAG +2, DEF +2, RES +5, SKL +3, SPD +2, LUK +0, CON +2 Move Speed: 6 (Mounted) Stat Caps: HP 80, STR/MAG 27, DEF 23, RES 23, SKL 26, SPD 24, LUK 30 |
Warrior |
Weapon Proficiency: Axe, Bow
Promotion Bonuses: HP +3, STR +1, DEF +3, RES +3, SKL +2, SPD +0, LUK +0, CON +2 Move Speed: 5 Stat Caps: HP 80, STR 30, DEF 26, RES 22, SKL 28, SPD 26, LUK 30 |
Berserker |
Weapon Proficiency: Axe
Promotion Bonuses: HP +4, STR +1, DEF +2, RES +2, SKL +1, SPD +1, LUK +0, CON +3 Skill: +15% to Critical Hit chance. Move Speed: 5 Stat Caps: HP 80, STR 30, DEF 23, RES 21, SKL 29, SPD 28, LUK 30 |
Ranger |
Weapon Proficiency: Sword, Bow
Promotion Bonuses: HP +3, STR +2, DEF +3, RES +3, SKL +1, SPD +1, LUK +0, CON +3 Move Speed: 6 (Mounted) Stat Caps: HP 80, STR 25, DEF 24, RES 23, SKL 28, SPD 30, LUK 30 |
Hero |
Weapon Proficiency: Sword, Axe
Promotion Bonuses: HP +4, STR +1, DEF +2, RES +2, SKL +2, LUK +0, CON +2 Move Speed: 5 Stat Caps: HP 80, STR 26, DEF 25, RES 22, SKL 30, SPD 28, LUK 30 |
Sniper |
Weapon Proficiency: Bow
Promotion Bonuses: HP +4, STR +3, DEF +2, RES +2, SKL +1, SPD +1, LUK +0, CON +1 Skill: Sure Strike (+User’s Level% to hit), can use Ballista Move Speed: 5 Stat Caps: HP 80, STR 25, DEF 25, RES 23, SKL 30, SPD 28, LUK 30 |
Rogue |
Weapon Proficiency: Sword
Promotion Bonuses: +2 HP, STR +1, DEF +2, RES +2, SKL +1, SPD +0, LUK +0, CON +1 Skill: Pick (Able to pick locks without a lockpick), Steal Move Speed: 6 Stat Caps: HP 80, STR 20, DEF 20, RES 20, SKL 30, SPD 30, LUK 30 |
Assassin |
Weapon Proficiency: Sword
Promotion Bonuses: +3 HP, STR +1, DEF +2, RES +2, SKL +0, SPD +0, LUK +0, CON +2 Skill: Silencer (Luck/2 % chance of killing a unit in one hit on a critical hit) Move Speed: 5 Stat Caps: HP 80, STR 20, DEF 20, RES 20, SKL 30, SPD 30, LUK 30 Note: If an Assassin promoted from Thief, they maintain their use of Lockpicks. |
Swordmaster |
Weapon Proficiency: Sword
Promotion Bonuses: HP +5, STR +2, DEF +2, RES +1, SKL +0, SPD +0, LUK +0, CON +1 Skill: +15% to Critical Hit chance. Move Speed: 5 Stat Caps: HP 80, STR 24, DEF 22, RES 23, SKL 29, SPD 30, LUK 30 |
Paladin |
Weapon Proficiency: Sword, Lance
Promotion Bonuses: HP +2, STR +1, DEF +2, RES +1, SKL +1, SPD +1, LUK +0, CON +2 Move Speed: 7 (Mounted) Stat Caps: HP 80, STR 25, DEF 25, RES 25, SKL 26, SPD 24, LUK 30 |
General |
Weapon Proficiency: Lance, Axe, Sword
Promotion Bonuses: HP +4, STR +2, DEF +2, RES +3, SKL +2, SPD +3, LUK +0, CON +2 Move Speed: 4 (Armored) Great Shield: Negate damage done to General (chance = enemy’s level %) Stat Caps: HP 80, STR 29, DEF 30, RES 25, SKL 27, SPD 24, LUK 30 |
Great Knight |
Weapon Proficiency: Sword, Spear, Axe
Promotion Bonuses: HP +3, STR +2, DEF +2, RES +1, SKL +1, SPD +2, LUK +0, CON +0 Move Speed: 6 (Mounted, Armored) Stat Caps: HP 80, STR 28, DEF 29, RES 25, SKL 24, SPD 24, LUK 30 |
Falcon Knight |
Weapon Proficiency: Sword, Spear
Promotion Bonuses: HP +5, STR +2, DEF +2, RES +2, SKL +0, SPD +2, LUK +0, CON +1 Move Speed: 7 (Flying) Stat Caps: HP 80, STR 23, DEF 23, RES 26, SKL 25, SPD 28, LUK 30 |
Wyvern Knight |
Weapon Proficiency: Lance
Promotion Bonuses: HP +3, STR +1, DEF +0, RES +1, SKL +2, SPD +3, LUK +0, CON +0 Skill: Pierce (Level*2% chance of treating DEF as 0) Move Speed: 7 (Flying, Dragon) Stat Caps: HP 80, STR 25, DEF 24, RES 22, SKL 26, SPD 28, LUK 30 |
Wyvern Lord |
Weapon Proficiency: Sword, Lance
Promotion Bonuses: HP +4, STR +2, DEF +2, RES +0, SKL +2, SPD +0, LUK +0, CON +1 Move Speed: 7 (Flying, Dragon) Stat Caps: HP 80, STR 27, DEF 28, RES 22, SKL 25, SPD 23, LUK 30 |
Mage Knight |
Weapon Proficiency: Anima, Staff
Promotion Bonuses: HP +4, MAG +2, DEF +2, RES +2, SKL +0, SPD +0, LUK +0, CON +3 Move Speed: 6 (Mounted) Stat Caps: HP 80, MAG 24, DEF 24, RES 25, SKL 26, SPD 25, LUK 30 |
Sage |
Weapon Proficiency: Anima, Light, Staff
Promotion Bonuses: HP +4, MAG +1, DEF +3, RES +2, SKL +0, SPD +0, LUK +0, CON +2 Move Speed: 5 Stat Caps: HP 80, MAG 28, DEF 21, RES 25, SKL 30, SPD 26, LUK 30 |
druid |
Weapon Proficiency: Anima, Dark, Staff
Promotion Bonuses: HP +4, MAG +0, DEF +2, RES +2, SKL +0, SPD +3, LUK +0, CON +1 Move Speed: 5 Stat Caps: HP 80, MAG 29, DEF 21, RES 28, SKL 26, SPD 26, LUK 30 |
Summoner |
Weapon Proficiency: Dark, Staff
Promotion Bonuses: HP +3, MAG +0, DEF +1, RES +3, SKL +1, SPD +3, LUK +0, CON +1 Move Speed: 5 Skill: Summon (See Phantoms in the Fire Emblem: Fires of War Bestiary, levels with Summoner.) Stat Caps: HP 80, MAG 27, DEF 21, RES 28, SKL 26, SPD 26, LUK 30 |
Bishop |
Weapon Proficiency: Light, Staff
Promotion Bonuses: HP +3, MAG +2, DEF +3, RES +2, SKL +1, SPD +0, LUK +0, CON +1 Slayer: x3 damage to any ‘monster’ type enemy. Move Speed: 5 Stat Caps: HP 80, MAG 25, DEF 22, RES 30, SKL 26, SPD 24, LUK 30 |
Valkyrie |
Weapon Proficiency: Light, Anima, Staff
Promotion Bonuses: HP +3, MAG +2, DEF +2, RES +3, SKL +1, SPD +0, LUK +0, CON +2 Move Speed: 6 (Mounted) Stat Caps: HP 80, MAG 25, DEF 24, RES 28, SKL 24, SPD 25, LUK 30 |
Grandmaster |
Weapon Proficiency: (Choose one more) Light or Dark / Axe or Lance
Promotion Bonuses: HP +3, STR/MAG +2, DEF +1, RES +0, SKL +1, SPD +2, LUK +0, CON +1 Move Speed: 5 When the Tactician promotes to Grandmaster, their 80% Stat Cap goes up by +3, 60% goes up by +2, and 40%s go up by +1 Stat Caps: HP 80, STR/MAG 25, DEF 25, RES 25, SKL 25, SPD 25, LUK 30 |
Halberdier |
Weapon Proficiency: Lance
Promotion Bonuses: HP +2, STR +4, DEF +2, RES +0, SKL +1, SPD +2, LUK +0, CON +2 Move: 5 Stat Caps: HP 80, STR 25, DEF 28, RES 25, SKL 28, SPD 26, LUK 30 |
Nomadic Trooper |
Weapon Proficiency: Sword, Bow
Promotion Bonuses: HP +1, STR +3, DEF +0, RES +0, SKL +2, SPD +1, LUK +1, CON +1 Move: 7 (Mounted) Stat Caps: HP 80, STR 24, DEF 23, RES 23, SKL 28, SPD 30, LUK 30 |
Dark Flier |
Weapon Proficiency: Dark, Staff
Promotion Bonuses: HP +2, MAG +1, DEF +2, RES +3, SKL +0, SPD +1, LUK +0, CON +1 Move: 7 (Flying) Stat Caps: HP 80, MAG 30, DEF 22, RES 26, SKL 22, SPD 24, LUK 30 |
Hide Hunter |
Weapon Proficiency: Sword, Bow
Promotion Bonuses: HP +1, STR +1, DEF +0, RES +1, SKL +3, SPD +1, LUK +0, CON +0 Move: 5 Stat Caps: HP 80, STR 28, DEF 24, RES 20, SKL 26, SPD 24, LUK 30 |
Griffon Rider |
Weapon Proficiency: Lance, Axe
Promotion Bonuses: HP +2, STR +2, DEF +1, RES +0, SKL +0, SPD +1, LUK +0, CON +1 Move: 7 (Flying) Stat Caps: HP 80, STR 24, DEF 22, RES 20, SKL 30, SPD 26, LUK 30 |
Wilder |
Weapon Proficiency: Light, Dark, Staff
Promotion Bonuses: HP +2, MAG +0, DEF +1, RES +0, SKL +4, SPD +1, LUK +2, CON +2 Move: 5 Stat Caps: HP 80, MAG 28, DEF 22, RES 25, SKL 22, SPD 30, LUK 30 |