Unpromoted
REvenant |
Weapon Proficiency: Claw/Talon (d100: 1-50 = Rotten Claw, 51-60 = Sharp Claw, 61-95 = Fetid, Reaving, or Keen Claws, 96-100 = Lethal Talon)
Base HP: 18 + 1d6 Constitution: 2d4 + 2 Move: 4 Promotes to: Entombed STR: 8 (80%), DEF: 7 (60%), RES: 1 (20%), SKL: 5 (40%), SPD: 5 (40%), LUK: 3 (20%) |
Bonewalker |
Weapon Proficiency: Sword, Lance, Axe, and/or Bow (pick two)
Base HP: 14 + 1d4 Constitution: 1d4 + 2 Move: 4 Promotes to: Wight STR: 5 (40%), DEF: 4 (40%), RES: 2 (20%), SKL: 8 (80%), SPD: 6 (60%), LUK: 1 (20%) |
Gargoyle |
Weapon Proficiency: Lance
Base HP: 16 + 1d4 Constitution: 2d4 + 4 Move: 6 (Flying) Promotes to: Deathgoyle STR: 9 (40%), DEF: 8 (40%), RES: 3 (20%), SKL: 8 (60%), SPD: 10 (80%), LUK: 3 (20%) |
Mogall |
Weapon Proficiency: Dark (Always has Evil Eye. Cannot be traded/sold.)
Base HP: 14 + 1d6 Constitution: 1d4 + 2 Move: 6 (Flying) Promotes to: Arch Mogall MAG: 10 (80%), DEF: 2 (20%), RES: 8 (60%), SKL: 4 (40%), SPD: 4 (40%), LUK: 0 (20%) |
Tarvos |
Weapon Proficiency: Axe
Base HP: 18 + 1d10 Constitution: 3d4 + 4 Move: 5 (Mounted) Promotes to: Maelduin STR: 12 (80%), DEF: 4 (40%), RES: 2 (20%), SKL: 4 (60%), SPD: 4 (40%), LUK: 2 (20%) |
Mauthe Dog |
Weapon Proficiency: Fang (1d100: 1-70 = Fiery Fang, 71-100 = Hellfang)
Base HP: 14 + 1d4 Constitution: 2d4 + 2 Move: 5 Promotes to: Maelduin STR: 4 (40%), DEF: 2 (20%), RES: 2 (20%), SKL: 10 (60%), SPD: 12 (80%), LUK: 6 (40%) |
Gorgon |
Weapon Proficiency: Dark (Comes with Stone, cannot be traded)
Base HP: 14 + 1d6 Constitution: 2d4 + 4 Move: 5 (Mounted) Promotes to: Maelduin MAG: 10 (80%), DEF: 4 (20%), RES: 8 (60%), SKL: 4 (20%), SPD: 5 (40%), LUK: 6 (40%) |
Promoted
Entombed |
Weapon Proficiency: Claw
Promotion Bonuses: HP +2, STR +2, DEF +1, RES +0, SKL +1, SPD +0, LUK +0, CON +2 Move: 4 Stat Caps: HP 80, STR 30, DEF 24, RES 20, SKL 22, SPD 21, LUK 30 |
Wight |
Weapon Proficiency: Pick one more: Axe, Sword, Bow, or Lance
Promotion Bonuses: HP +0, STR +0, DEF +2, RES +0, SKL +4, SPD +0, LUK +0, CON +2 Move: 4 Stat Caps: HP 80, STR 24, DEF 22, RES 22, SKL 30, SPD 28, LUK 30 |
Deathgoyle |
Weapon Proficiency: Lance
Promotion Bonuses: HP +4, STR +2, DEF +2, RES +0, SKL +0, SPD +0, LUK +0, CON +0 Move: 7 (Flying) Stat Caps: HP 80, STR 22, DEF 22, RES 24, SKL 28, SPD 29, LUK 30 |
Arch Mogall |
Weapon Proficiency: Dark
Promotion Bonuses: HP +0, MAG +1, DEF +2, RES +2, SKL +0, SPD +0, LUK +0, CON +2 Move: 6 (Flying) Stat Caps: HP 80, MAG 29, DEF 21, RES 29, SKL 24, SPD 25, LUK 30 |
Maelduin |
Weapon Proficiency: Axe, Bow
Promotion Bonuses: HP +5, STR +3, DEF +2, RES +0, SKL +0, SPD +1, LUK +0, CON +1 Move: 6 (Mounted) Stat Caps: HP 80, STR 30, DEF 26, RES 23, SKL 24, SPD 21, LUK 30 |
Gwyllgi |
Weapon Proficiency: Fang
Promotion Bonuses: HP +0, STR +1, DEF +0, RES +0, SKL +3, SPD +4, LUK +2, CON +2 Move: 7 Stat Caps: HP 80, STR 22, DEF 21, RES 20, SKL 28, SPD 30, LUK 30 |